package edu.utd.text.game.constants;

/**
 * Constants.java
 * Contains static strings and other values that 
 * will never need to be changed 
 * like game messages, error messages, etc.
 * Maybe someday externalize these in properties 
 * bundles, but for now this will work.
 * @author troy
 *
 */

public class Constants {
	
	//utility class should not be instantiated
	private Constants() { }
	
	
	public static final String GAME_INTRO_MESSAGE =
		"Hello, welcome to the game";
	
	public static final String REQUEST_COMMAND_ENTRY =
		"Please enter a command";
}
